21 November, 2025
the-witcher-3-director-unfazed-by-gta-6-launch-competition

As the gaming industry gears up for the anticipated release of Grand Theft Auto 6, many developers are recalibrating their launch schedules to avoid competition. However, Konrad Tomaszkiewicz, director of The Witcher 3, remains unperturbed about his upcoming project, The Blood of Dawnwalker, which is set to launch next year. In a recent interview with GamesRadar+, he expressed confidence in releasing his open-world RPG alongside one of the biggest titles in gaming history.

The gaming landscape has seen numerous indie developers shift their release dates following the surprise announcement of Hollow Knight: Silksong in September 2023. Titles such as Clover Pit, Demonschool, and even major releases like Baby Steps have adjusted their timelines to steer clear of Team Cherry’s highly anticipated game. In the AAA sector, concerns about GTA 6 have been echoed by various developers, with some likening the challenge of entering the market against it to “suicide.”

Despite the prevailing sentiment, Tomaszkiewicz asserts that his studio, Rebel Wolves, is prepared for the competition. “I think that the whole industry is observing GTA, because it is the GTA,” he stated. “This is the massive game with massive marketing and so on. And I mean, as a player, I’m fine with it. I will play for sure. As a developer, it’s also fine. We’ll see.” His outlook stands in stark contrast to the trepidation expressed by others in the industry.

Tomaszkiewicz’s confidence may stem from his belief that smaller teams can be more effective than larger ones. As the head of a relatively new studio, he aims to maintain a lean operation, avoiding the pitfalls that can accompany rapid expansion. “We are more effective than bigger teams,” he noted, suggesting that the agility of Rebel Wolves could work to their advantage in the competitive landscape.

The launch of The Blood of Dawnwalker is highly anticipated, especially given Tomaszkiewicz’s successful track record. His previous work on The Witcher 3 garnered critical acclaim and commercial success, and many industry insiders and fans alike are eager to see what he will produce next.

As the gaming community awaits both GTA 6 and The Blood of Dawnwalker, the dynamics of competition in the industry continue to evolve. While some developers retreat from the spotlight, others, like Tomaszkiewicz, embrace the challenge, highlighting the diverse approaches within the gaming sector.

Understanding the unique pressures of launching a game in such a crowded market, Tomaszkiewicz’s perspective offers a refreshing take on competition in gaming. His comments resonate with the sentiment that creativity and innovation can still flourish, even in the shadow of blockbuster titles.